4/23/2024 0 Comments Playspace mover fake trackersI have a corner that juts out into mine from where the bathroom is and my steam playspace is half the size of the Oculus one as a result so I really think a lot of this stuff is just hearsay from what I've experienced. That means if you don't have a perfectly rectangular playspace, you're losing a lot of it. You can only make your playspace a perfect rectangle with steamvr. I honestly actually like Oculus's system better because of the Steamvr setup. I could do that with an Oculus too pushing it way further than 14x14 feet, but you'd end up losing 360 tracking in certain corners and that doesn't count. Sure you can push it further and still have it sort of work,īut you can't count it when you don't get perfect 360 tracking in every corner. Vive also has Lightstation 2.0's coming out this year, meaning massively bigger rooms, which isn't possible with the oculus camera technology, With Vive you can have 2 sensors, and multiple headsets in the same area using only the 2 sensors, can't do that with oculus, etc etcīut the biggest problem with oculus is the roomscale setup is much more cumbersome (harder/more annoying) and the fact that Oculus is owned by that Lizard Mark ZuckĮven HTC themselves list it as a max of 15x15 feet. Well with vive you can have around 1,5 times bigger room, vive uses lasers not cameras, so better, more relayable tracking, also you dont have to connect every damn sensor into your pc, so with oculus 4 camera setup you take up 5 usb ports, then there is the fact that Oculus is owned by facebook, and if you read the facebook contract they save all kinds of stuff from your experience (what programs/games you run, how active were you in them etc etc).
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